Award-winning 4 Way Countdown wooden math game combines action with the luck of the dice roll to practice basic math skills at home or in a school classroom. The goal is to create numbers 1 through 10 by rolling 2 dice. Players use addition, subtraction, multiplication, or division. For example: If you roll a 3 and a 1, you could score 4 by adding, 2 by subtracting, or 3 by multiplying or dividing. The first player to match and flip over all 10 wooden number keys wins the game! Older and younger children can enjoy the 4 Way Countdown arithmetic game equally. Four people can play at a time. Active children love to play 4 Way Countdown!
4 Way Countdown is all wood--built within a wooden game box with a sliding cover for easy storage. The only parts to keep track of are the 2 dice, and they can be replaced easily if ever lost. Adjust the game for individual players at any level of math skill--addition, subtraction, multiplication, or division--even simultaneously. Choose the math function you wish to match the number key you need to flip! Or, decide to use just one or two math functions. 4 Way Countdown makes great family fun while the kids practice math facts and don't even know they're doing it!
It's a fast paced math game that grows with a child as his/her arithmetic skills develop over time. Also, an effective math practice game for school classrooms. Watch kids begin to switch mental gears between the four math functions (addition, subtraction, multiplication, and division) effortlessly!
4 WAY COUNTDOWN INSTRUCTIONS
OBJECT OF GAME
The first player to flip up all 10 keys on his/her side of the CountDown game unit wins the game.
PLAY
1) Players press down all 10 keys on their sides of the CountDown unit.
2) Players each roll one die to determine who goes first. Player with the highest roll will
begin the game. Play then moves to the left.
3) The first player rolls the dice in the center of the game unit (in the middle of the four
sets of keys).
The two numbers rolled must be converted into one number by using any
of the following methods:
EXAMPLE 1: If a player rolls a 2 and a 4 on the dice, he has the following options:
ADD 2+4=6 Player may flip up the 6 key
SUBTRACT 4-2=2 Player may flip up the 2 key
MULTIPLY 4x2=8 Player may flip up the 8 key
DIVIDE 4 divided by 2=2 Player may flip up the 2 key
EXAMPLE 2: If a player rolls a 5 and 3 there are only two options:
ADD 5 + 3=8 Player may flip up the 8 key
OR
SUBTRACT 5-3=2. Player may flip up the 2 key
ROLL DOUBLE 6: If a player rolls a double six he must flip all of his keys back down and start over
ROLL AN 11: If a player rolls a 6 and 5 he may count it as a 1 (using the subtraction option) OR as an 11.
If counted as an 11, the player may make any opponent of his choice flip all of his keys back
down and start over.
JUNIOR PLAY VERSION
PLAY
Play is the same as the adult version except a player has only two options after a roll.
ADDITION: A player may add up the two numbers on the dice to determine the number key to be flipped.
OR
SCORE KEYS: A player may use both numbers on the dice and flip two keys.
EXAMPLE: If the player rolls a 5 on one die and a 3 on the other, he may turn over the 5 key and the 3 key
OR
he may add the 5 + 3 and flip only the 8 key.
IMPORTANT: Players must use both numbers rolled on a turn except when a double is rolled. For example, if a 3 and a 5 are
rolled and the player has already flipped over the 8 and 3 key in previous turns, the player cannot flip the 5 key on that turn
because both dice must be used. If two 5's are rolled and the 10 key has already been flipped, the player can still flip over the
5 key.
ROLLING DOUBLE 6 or ROLLING AN 11 has the same outcome as in the adult version.
Ages: 6 to adult
Players: 2-4
Dimensions: 10.5" L x 10.5" W x 1.5" H
WARNING: CHOKING HAZARD - Small parts. Not for children under 3.